Virtual Reality (VR) stories - Page 11
Strap on a headset and enter a computer-generated world where interactions and movement bring
person and machine closer together. As a simulation, experiences can vary from closely matching the
real world, through to fantastical environments limited only by the imagination of their developers. VR is
typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A
non-immersive example would appear on a normal screen, semi-immersive might add a headset, while
fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and
include video gaming, training simulations including in military, healthcare and business, and travel and
leisure.
GTC18 - Keynote: the flash, the facts, the future
Thu, 29th Mar 2018
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cartech
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ai
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healthtech
A roundup of Jensen Huang's opening keynote at NVIDIA's GPU Technology Conference 2018, including an incredible remote driving reveal.
UK lags behind EU in tech investment, but strong in hybrid cloud
Wed, 21st Mar 2018
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network infrastructure
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hybrid cloud
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hpc
A new survey from Dell Technologies has revealed the UK is lagging behind its EU counterparts in tech investment like AI, VR and HPC.
AR to find more serious commercial applications on its surest bet, mobile
Sat, 17th Mar 2018
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ar, vr & metaverse
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ovum
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opinion
Ovum research analyst Guillermo Escofet delves into augmented reality (AR) and whether the market has potential for future commercial applications.
New to VR? Here's how you can use it in the workplace
Mon, 22nd Jan 2018
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uc
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martech
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it automation
Virtual reality isn't just for gamers; it's transforming workplaces by enhancing team building, customer experience, and remote collaboration. Here's how.
Gartner's ten predictions for smartphone AI developments
Mon, 8th Jan 2018
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iam
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ai
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cybersecurity
Gartner predicts smartphone AI will evolve into personalised companions by 2022, with 80% of devices boasting on-device AI, up from 10% in 2017.
GALLERY: Meet Taipei Startup Festival Day One
Thu, 16th Nov 2017
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ar, vr & metaverse
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wireless charging
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meet taipei
The event aims to provide a platform where entrepreneurs and VCs alike can build together a shared startup ecosystem.
Looming AI war, AR, voice interfacing – IDC's IT predictions for 2018 and beyond
Wed, 1st Nov 2017
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paas
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digital transformation
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blockchain
IDC's predictions provide a blueprint and critical new building blocks for becoming digital native enterprises.
Intel will deliver AI to drones, robots and virtual reality
Thu, 31st Aug 2017
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drones
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ai
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ar, vr & metaverse
Intel's Movidius has introduced its Myriad X vision processing unit to bring autonomous capabilities to drones, robotics, cameras and VR.
Kiwi Startup Spotlight: AR gaming app Magical Park eyeing expansion to US and Canada
Mon, 14th Aug 2017
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ar, vr & metaverse
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geo ar games
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kiwi startup spotlight
By September, Magical Park will be active in 28 parks and 44 primary schools in New Zealand, 12 parks in Australia, and two parks in the UK.
HP takes virtual reality to commercial businesses with world's first VR backpack
Wed, 2nd Aug 2017
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ar, vr & metaverse
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hp
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nvidia
VR is changing the way people learn, communicate and create. That change is what inspired HP to embrace the technology, says Xavier Garcia.
Who's ready for augmented intelligence? The AI investment gap
Thu, 22nd Jun 2017
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ai
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ar, vr & metaverse
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bluewolf
The AI Investment Gap – a discrepancy between C-Level executives who understand AI and those who have yet to deploy it into their business.
How to speak like a data center geek: Virtual reality
Fri, 17th Mar 2017
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hyperscale
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dc
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ar, vr & metaverse
Tech giants like Facebook are all in, with the company saying it could spend $3 billion in the next decade to improve virtual reality.
Gartner: The Edge will eat the Cloud
Wed, 8th Mar 2017
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cx
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edge computing
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martech
Customer experience won't simply be defined by a web site experience. The cloud will have its role, but the edge is coming, and it's going to be big.
The biggest tech & digital trends we're getting excited about this year
Mon, 20th Feb 2017
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uc
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data analytics
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martech
We're at a huge moment in time for the digital and technology world. With new ideas testing the boundaries, we're entering an exciting new phase.
2017 forecast: IoT devices to continue their steady surge in AU
Wed, 18th Jan 2017
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iot security
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iot
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cybersecurity
While the growth of IoT devices is predicted to continue its dramatic growth in AU in 2017, there are still concerns around its security.
Organisations in Singapore wary of adopting AR
Mon, 14th Nov 2016
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risk & compliance
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ar, vr & metaverse
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ar
Singapore firms hesitate on AR tech, citing security and skill gaps, despite recognising its potential in the workplace, an ISACA study reveals.
Augmented reality: What are the cyber security dangers?
Wed, 26th Oct 2016
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cybersecurity
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ar, vr & metaverse
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ixia
The use of augmented reality apps in businesses could lead to security breaches if not properly prepared, warns Ixia.
Top Kiwi innovators launch VR & AR association
Wed, 19th Oct 2016
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ar, vr & metaverse
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ar
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vr
NZ's brightest spark an alliance, launching the VR/AR Association to spearhead sector growth and global collaboration.
Early lessons from Pokemon Go
Thu, 14th Jul 2016
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gaming
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digital entertainment
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ar, vr & metaverse
Pokemon Go has brought augmented reality to the masses, revealing the potential for brands to take advantage of the craze.
Google's Daydream VR initiative will drive mobile VR headset dominance
Tue, 24th May 2016
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ar, vr & metaverse
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ovum
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opinion
While initially disappointing, the announcement of Daydream VR sets the stage for mobile VR to shine in the numerous ways.